﻿using UnityEngine;

public class MonoScript : MonoBehaviour
{
	public virtual void Awake() { }
	public virtual void Start() { }
	public virtual void Update() { }
	public virtual void FixedUpdate() { }
	public virtual void LateUpdate() { }
	public virtual void OnEnable() { }
	public virtual void OnDisable() { }
	public virtual void OnDestroy() { }
}
